AI Insights · Timothy · July 2025
Top 5 Snake Games on Unified Platform in Italy, Q2 2025
Explore the performance of the top 5 snake games in Italy during Q2 2025, with insights into downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2025, the snake game genre showed diverse trends on the unified platform in Italy. Here’s a closer look at the performance of the top five snake games, based on data from Sensor Tower.
SSSnaker by HABBY witnessed fluctuations in weekly revenue, starting from approximately $1.1K and peaking at $1.3K in early April, before declining to about $491 by the end of June. Weekly downloads remained relatively low, with a slight increase in late April reaching 57. Its weekly active users hovered around 10K, showing minor variations.
Snake Clash! from Supercent, Inc. saw steady weekly downloads, peaking at 23.7K in mid-April. Revenue peaked at $423 in the same period, with a gradual increase to $397 by the end of June. Active users consistently remained above 135K, reaching a high of 185K in late June.
Snake Rivals - io Snakes Games by Supersolid Ltd experienced a slight increase in weekly revenue, reaching $246 in mid-May. Downloads varied, with a notable peak of 302 in late May. Active users showed a decline, ending at 644 by the end of the quarter.
Worms Zone .io — Hungry Snake by Azur Interactive Games Limited had a modest revenue increase, especially in May, peaking at $149. Downloads remained stable, with a notable rise to 2.1K in late June. Active users reached a high of 8.8K in late June.
Snake.io - Fun Online Snake by Kooapps saw a consistent download rate, peaking at 12.7K in mid-April. Revenue showed a slight increase towards the end of the quarter, reaching $87. Active users peaked at over 102K by the end of June, marking a significant rise.
For more detailed insights and data, visit Sensor Tower’s platform.